All player full status entities are structured as follows:
entity
:
Group
:GroupInfo
Id
The unique identifier for the groupint
:Name
The name of the groupstring
:
BrightWall
:BrightWallScreenInfo
A unique identifier for the BrightWallI
d
:Nullable<
int>Name
The BrightWall name
:string
Screen
The BrightWall screen number to which the device is assigned
:byte
Link
The Uri of the BSN.cloud API for the BrightWallUri
:
Presentation
An array of Presentation Info entities for each presentation on the device
:PresentationInfo
Script
:PlayerScript
Type
"Setup", "Autorun", "Recovery" or "Custom" enumeration valuesScriptType
:Version
The BrightSign OS versionstring
:Plugins
ScriptPluginInfo[]
:FileName
The plugin .brs file name for the device instance
:string
[uint] FileSize:
The size of the file in bytesFileHash
The 40 digits hexadecimal SHA-1 hash of the file
:string
Firmware
:FirmwareInfo
Version
The BrightSign OS version running on the player
:string
Storage
See the Storage Status EntityStorageStatus[]
:Network
:PlayerNetworkStatus
ExternalIp
An IPv4 or IPv6 address
:string
Interfaces
See the Player Network Interface Status EntityPlayerNetworkInterfaceStatus[]
:
Uptime
The length of time that the player has been running. See TimeSpan for more information about this data type.
:TimeSpan
CurrentSettingsTimestamp
The date and time. See DateTime for more information about this data type.
:DateTime
CurrentScheduleTimestamp
The date and time of the current schedule. See DateTime for more information about this data type.
:DateTime
Timezone
The time zone of the player
:string
Health
Returns either "Normal", "Warning", "Error", or "Unknown"PlayerHealthStatus
:LastModifiedDate
:Nullable<
DateTime>Synchronization
Supported representations include:
:PlayerSynchronizationStatus
Settings
PlayerSettingsSynchronizationStatus
:Enabled
Whether or not the player settings synchronization status is enabledbool
:
Schedule
PlayerScheduleSynchronizationStatus
:
Whether or not the player schedule synchronization status is enabledEnabled
:bool
Content
PlayerContentSynchronizationStatus
:
Whether or not the player content synchronization status is enabledEnabled
:bool