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This object enables recording of the system log on a BrightSign player. Note that BrightScript print
values are not written to the system log; use the ifStreamSend methods to write to the log.
Object Creation: This object is created with no parameters:
CreateObject("roSystemLog")
ifSystemLog
ReadLog() As roArray
Returns an array of strings. The strings correspond to lines in the system log, spanning from bootup to the most recent entry.
ifStreamSend
SetSendEol(eol_sequence As String) As Void
Sets the EOL sequence when writing to the stream. The default value is CR+LF. If you need to set this value to a non-printing character, use the chr()
global function.
SendByte(byte As Integer) As Void
Writes the specified byte to the stream.
SendLine(string As String) As Void
Writes the specified characters to the stream followed by the current EOL sequence.
SendBlock(a As Dynamic) As Void
Writes the specified characters to the stream. This method can support either a string or an roByteArray. If the block is a string, any null bytes will terminate the block.
Flush()
Writing to a Remote Syslog Server
BrightSign players can write to a remote syslog server using the standard syslog protocol. To configure remote logging, write the "syslog" entry to the "networking" section of the player registry:
registry = CreateObject("roRegistrySection", "networking") registry.Write("syslog", "my-syslog-server") registry.Flush()
You can specify the syslog using either its IP address or hostname.