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All player subscription entities are structured as follows:

entity:

  • [int] Id:  The unique identifier for the subscription instance

  • [int?] DeviceId:  The unique identifier for the device

  • [DeviceSubscriptionType] Type: Whether the network is "Content" or "Control"

  • [TimeSpan] ActivityPeriod: The time span during which the subscription has been active. See TimeSpan for more information about this data type.

  • [DeviceSubscriptionStatus] Status: Either "Active", "Suspending", or "Suspended"

  • [DateTime] CreationDate: The creation date of the subscription. See DateTime for more information about this data type.

  • [DateTime?] ActivationDate: The date on which the network subscription was activated, if available. See DateTime for more information about this data type.

  • [DateTime?] SuspensionDate: The date on which the network subscription was suspended, if available. See DateTime for more information about this data type.

  • [DateTime?] ExpirationDate: The date on which the network subscription will expire, if available. See DateTime for more information about this data type.





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