Player WiFi Interface Settings Entity (2020/10)

All player WiFi interface settings entities are structured as follows:

entity:

  • Enabled bool: Whether the player WiFi settings are enabled

  • Name string:  The target network interface name (typically "wlan0")

  • SSID  string: The SSID (seen by users as a wireless network name)

  • Security WiFiSecuritySettingsDefines the authentication and encryption settings to be used

  • Proto NetworkConfigurationProtocol: Defines a configuration protocol or given network interface such as "Static" or "DHCPv4"

  • IP string[]In the “Static” network configuration, this defines the target IPv4 address (in CIDR notation) to apply by the current network interface.

  • Gateway  string: The IPv4 address of the player. "Null" means that a default route is absent.

  • DNS string[]: The DNS address(es) of the device

  • RateLimitDuringInitialDownloads Nullable<uint>The data rate limitation during initial downloads. When set to “Null” the rate is unlimited.

  • RateLimitInsideContentDownloadWindow Nullable<uint>: The data rate limitation during content downloads. When set to “Null” the rate is unlimited. The "Content Start" and "End" timespans in Player Synchronization Settings Entity (2022/06) define the inside content download window.

  • RateLimitOutsideContentDownloadWindow Nullable<uint>: The data rate limitation when content is not being downloaded. When set to “Null” the rate is unlimited.

  • ContentDownloadEnabled bool: Whether content data is allowed to be downloaded using this connection

  • TextFeedsDownloadEnabled bool: Whether text feed data is allowed to be downloaded using this connection

  • MediaFeedsDownloadEnabled bool: Whether media feed data is allowed to be downloaded using this connection

  • HealthReportingEnabled bool: Whether uploading health reporting data is enabled using this connection

  • LogsUploadEnabled bool: Whether uploading log updates is enabled using this connection