Player Subscription Entity (2020/10)
All player subscription entities are structured as follows:
entity
:
Id
int: The unique identifier for the subscription instanceDevice
DeviceInfo:Id
int: The unique identifier for the deviceSerial
string: The serial number of the device
Type
PlayerSubscriptionType: Whether the network is "Content" or "Control"ActivityPeriod
TimeSpan: The time span during which the subscription has been active. See TimeSpan for more information about this data type.Status
DeviceSubscriptionStatus: Either "Active", "Suspending", or "Suspended"CreationDate
DateTime: The creation date of the subscription. See DateTime for more information about this data type.ActivationDate
Nullable<DateTime>: The date on which the subscription was activated, if available. See DateTime for more information about this data type.SuspensionDate
Nullable<DateTime>: The date on which the subscription was suspended, if available. See DateTime for more information about this data type.ExpirationDate
Nullable<DateTime>: The date on which the subscription will expire, if available. See DateTime for more information about this data type.