All player synchronization settings entities are structured as follows:
entity
:
Status
PlayerStatusSynchronizationSettings
:Period
The frequency of the status updates that the player sends to the server. Currently, the value is five minutes for all players.TimeSpan
:
Settings
PlayerSettingsSynchronizationSettings
:Period
: The frequency of the synchronization settings updates that the player sends to and receives from the server, to ensure that it hasn’t missed an update from the serverTimeSpan
Schedule
PlayerScheduleSynchronizationSettings
:Period
Players with "BSN" setup type only use this to check for missed updates of scheduled content
:TimeSpan
Content
PlayerContentSynchronizationSettings
:Start
Defines the time of the day when the player is allowed to download content (to avoid network impacts). See TimeSpan for more information about this data type.
:TimeSpan
End
Defines time of the day when the player is allowed to download content (to avoid network impacts). See TimeSpan for more information about this data type.
:TimeSpan