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All device entities are structured as follows:

entity:

  • [int] Id:  A unique identifier for the device instance
  • [string] Serial:  The device serial number 
  • [string] Model: The model name and suffix
  • [DeviceFamily] Family: The model family of the device ("Sebring", "Pagani", etc.)
  • [DateTime] RegistrationDate: A UTC timestamp indicating when the player instance was registered. See DateTime for more information about this data type.
  • [DateTime] LastModifiedDate: A UTC timestamp indicating when the player instance was last modified. See DateTime for more information about this data type.

  • [PlayerSettings] Settings:  Returns the Device Settings Entities

  • [PlayerFullStatus] Status: Returns the Player Full Status Entity

  • [PlayerSubscription] Subscription: Returns the Device Subscription Entity
  • [TaggedGroupInfo[]] TaggedGroups:
    • [int] Id: The unique identifier for the tagged group
    • [string] Name: The name of the tagged group
  • [Dictionary<string, string>] Tags: An object where the tag keys are object properties and the tag values are the values of these properties. See the example below but note that the value is not necessarily "Country", "City", and "Number", but can be any object property value:
    • string::[Device].<Country>: "Ukraine"
    • string::[Device].<City>: "Odesa"
    • number::[Device].<Number>: "1"
  • [Permission[]]Permissions: The device permissions entity. See the Permission Entity.






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