...
All players region entities are structured as follows:
entity
:
...
Country
string
...
: The country where the device is located (for example, "Germany")
...
CountryLongName
string
...
: The full name of the country in which the device is located (for example, "Federal Republic of Germany")
...
AdminAreaLevel1
string
...
: The largest subnational administrative unit of a country (for example, "state" in the USA and "prefecture" in Japan) in which the device is located
...
AdminAreaLevel1LongName
string
...
: The full name of
...
the largest subnational administrative unit of a country in which the device is located
...
AdminAreaLevel2
string
...
: The county name (within the United States), or a second-order civil entity below
adminAreaLevel1
, in which the device is located.
...
AdminAreaLevel2LongName
string
...
: The full county name (within the United States), or the full name of the second-order civil entity below
adminAreaLevel1
, in which the device is located.
...
Locality
string
...
: The name of the city, town, or rural area in which the device is located
...
LocalityLongName
string
...
: The full name of the city, town, or rural area in which the device is located
...
MinGPSLatitude
Nullable<double>: The minimum GPS latitude
...
(a coordinate which designates a rectangle on the map to indicate the current region)
MaxGPSLatitude
Nullable<double>: The maximum GPS
...
latitude (a coordinate which designates a rectangle on the map to indicate the current region)
MinGPSLongitude
Nullable<double>: The minimum GPS
...
longitude (a coordinate which designates a rectangle on the map to indicate the current region)
MaxGPSLongitude
Nullable<double>: The maximum GPS
...
longitude (a coordinate which designates a rectangle on the map to indicate the current region)
DevicesCount
int: The number of players on the network
...
DevicesHealthStatus
DeviceHealthStatus[]
...
: An aggregate of device status information. The array can contain the following string values: "Normal", "Warning", "Error", or "No Subscription". The presence of a value indicates that one or more devices is in that state.
...
LocationPath
string
...
: Includes the parts of the returned path (country, province, city, etc.) that are common to all players in a location (for example, if you query all players in California, "United States" would be a common to all players).