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All player settings entities are structured as follows:

entity:

...

  • Name string

...

  • : The device name

...

  • . The maximum length of this string is 128 characters.

  • Description string: A customer-defined description of the device. The description does not need to be unique within the scope of the account.

...

  • ConcatNameAndSerial bool

...

  • :  The device-naming method: True indicates that clients should append the device serial number to the device name, False indicates that nothing should be appended to the device name.

...

  • SetupType DeviceSetupType

...

  • Either "Standalone", "BSN", "LFN", "SFN",  "PartnerApplication", or "Unknown"

...

  • Group GroupInfo

...

...

    • Id int

...

    • : The unique identifier for the group instance to which the device belongs.

...

    • Name string

...

    • : The name of the group instance to which the device belongs

...

  • BrightWall BrightWallScreenInfo

...

  • : 

...

    • Id Nullable<int>A unique identifier for the BrightWall

...

    • Name string

...

    • : The BrightWall name

...

    • Screen byte

...

    • The BrightWall screen number to which the device is assigned

...

    • Link Uri

...

    • The Uri of the BSN.cloud API for the BrightWall

...

  • Timezone string

...

  • The time zone of the player

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  • Screen DeviceScreenSettings

...

...

    • IdleColor string

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    • The AARRGGBB color code for the idle screen

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    • SplashUrl Uri

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    • The Uri address for the splash screen

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  • Synchronization PlayerSynchronizationSettings

...

  • Supported representations include:

...

    • Status PlayerStatusSynchronizationSettings

...

...

      • Period TimeSpan

...

      • The frequency of the status updates that the player sends to the server. Currently, the value is five minutes for all players.

...

    • Settings PlayerSettingsSynchronizationSettings

...

...

      • PeriodTimeSpan

...

      • : The frequency of the synchronization settings updates that the player sends to and receives from the server, to ensure that it hasn’t missed an update from the server

...

    • Schedule PlayerScheduleSynchronizationSettings

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    • :

...

      • Period TimeSpan

...

      • : Players with "BSN" setup type only use this to check for missed updates of scheduled content

...

    • Content PlayerContentSynchronizationSettings

...

    • :

...

      • Start TimeSpan

...

      • :

...

      • Defines the time of the day when the player is allowed to download content (to avoid network impacts). See TimeSpan for more information about this data type.

...

      • End TimeSpan

...

      • :

...

      • Defines time of the day when the player is allowed to download content (to avoid network impacts). See TimeSpan for more information about this data type.

...

  • Network PlayerNetworkSettings

...

  • [string] Hostname: The name of the host device

  • [Uri] ProxyServer: The Uri address of the proxy server

  • [string[]]ProxyBypass: The proxy bypass server names 

  • [Uri[]]TimeServers: The Uri address for the NTP server

  • [PlayerNetworkInterfaceSettings[]]Interfaces: Supported representations include:

    • [PlayerNetworkInterfaceType] Type: One of "Ethernet", "Cellular", "WiFi", "Virtual", "Bridge", or "Other"

...

...

  • Location DeviceLocation

...

  • Supported representations include:

...

    • PlaceId string

...

    • The textual identifier of the device location

...

    • GPSLatitude Nullable<double>The latitude of the device location

...

    • GPSLongitude Nullable<double>The longitude of the device location

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    • Country string

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    • The country in which the device is located (for example, "Germany")

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    • CountryLongName string

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    • The full name of the country in which the device is located (for example, "Federal Republic of Germany")

...

    • AdminAreaLevel1 string

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    • The largest subnational administrative unit of a country (for example, "state" in the USA and "prefecture" in Japan) in which the device is located

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    • AdminAreaLevel1LongName string

...

    • The full name of the largest subnational administrative unit of a country in which the device is located

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    • AdminAreaLevel2 string

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    • The county name (within the United States), or a second-order civil entity below adminAreaLevel1, in which the device is located. 

...

    • AdminAreaLevel2LongName string

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    • The full county name (within the United States), or the full name of the second-order civil entity below adminAreaLevel1, in which the device is located.

...

    • Locality string

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    • The name of the city, town, or rural area in which the device is located

...

    • LocalityLongName string

...

    • :

...

    • The full name of the city, town, or rural area in which the device is located

...

    • Path string

...

    • The path property of the location structure. This value is the result of the concatenation of Country, AdminAreaLevel1, AdminAreaLevel2, and Locality.

...

    • PathLongName string

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    • The path property of the location structure. This value is the result of the concatenation of CountryLongName, AdminAreaLevel1LongName, AdminAreaLevel2LongName, and LocalityLongName.

...

  • Screenshots PlayerScreenshotsSettings

...

  • : 

...

    • Interval TimeSpan

...

    • :

...

    • How often the player should take a snapshot of the presentation display. See TimeSpan for more information about this data type.

...

    • CountLimit ushort

...

    • How many images can be stored on the local storage of the player (the maximum is 100 images)

...

    • Quality byte

...

    • The quality level of each image file

...

    • OrientationScreenOrientation

...

    • : One of "Unknown", "Landscape", "PortraitBottomLeft", or "PortraitBottomRight"

...

  • Logging DeviceLogsSettings

...

...

    • EnableDiagnosticLog bool

...

    • : Whether or not diagnostic logging is enabled on the associated device

...

    • EnableEventLog bool

...

    • Whether or not event logging is enabled on the associated device

...

    • EnablePlaybackLog bool

...

    • Whether or not playback logging is enabled on the associated device

...

    • EnableStateLog bool

...

    • Whether or not state logging is enabled on the associated device

...

    • EnableVariableLog bool

...

    • Whether or not variable logging is enabled on the associated device

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    • UploadAtBoot bool

...

    • :

...

    • Whether logs will be uploaded when the device boots

...

    • UploadTime Nullable<TimeSpan>The time when the device will upload logs to BSN.cloud, if available. See TimeSpan for more information about this data type.

...

  • LWS LocalWebServerSettings

...

...

    • Username string

...

    • : The local web server username (for example, "admin")

...

    • Password string

...

    • :  The local web server password

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    • EnableUpdateNotifications bool

...

    • : Whether or not enable update notifications is enabled

...

  • LDWS DiagnosticWebServerSettings

...

...

    • Password string

...

    • : The password associated with the local diagnostic web server

...

  • LastModifiedDate DateTime

...

  • : The date on which the settings were last modified. See DateTime for more information about this data type.