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Overview

The BrightSign App for Android and iOS devices allows you to broadcast commands to BrightSign players and other compatible network devices over your local network using UDP (User Datagram Protocol) packets. The app automatically retrieves UDP events from presentations that are currently active on the network, allowing you to access and activate them using a straightforward UI. You can also use the BrightSign App to modify User Variables, view Remote Snapshots of the display area, create new UDP Commands on the fly, and access the Diagnostic Web Server (DWS).

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e. Add Player: Adds a player to the BrightSign App manually. See the Adding Players to the App section below for more details.

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Adding Players to the App

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To remove a player from the from the Offline list, press and hold the player icon. Then select the Delete option once it appears.

Note

Note

Deleting players only removes them from the app database. The settings of the players themselves are not changed in any way.

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The title above a field reflects the name of the User Variable. The number in the field reflects the current value of the User Variable. To change the value of a User Variable, tap the field, enter a new value, then press Set Values. If you want the User Variables page to automatically refresh whenever variable values change, enable the Automatic Refresh option in the Settings section (or chose to Enable Update Notifications when setting up the player).

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Actions

The Default section lists UDP Input events that are being used in the current BrightAuthor presentation. Simply touch one of the Action buttons to send the UDP string to the currently connected player.

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  1. Select a player from the Active player list.

  2. Tap the Edit button in the upper-right corner of the screen.

  3. To add a new Action button, select the User Defined command list and tap the 

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     button the plus button in the bottom-right corner of the screen. This will bring up a window that allows you to enter the Label Name and UDP Command.

    1. Label Name: The name of the button as it is displayed in the Actions section.

    2. Data: The command parameter that is sent to the player in the form of a UDP packet. For the BrightSign App to activate a BrightAuthor UDP event, this text must exactly match the text in the Specify UDP input field of the UDP Input Event in BrightAuthor.

    3. Press the Save button when you are finished configuring.

  4. To edit an Action, tap and hold the Action label for a moment. You can then edit or delete the Action.

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