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All player virtual interface settings entities are structured as follows:

entity:

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  • Enabled bool: Whether the player virtual settings are enabled

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  • Name string:  The target network interface name (typically "eth0.110")

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  • Parent  string: The name of the associated link or parent ethernet interface.

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  • VlanId ushort: The identifier of the virtual interface

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  • Proto NetworkConfigurationProtocol:

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  •  Defines a configuration protocol or given network interface such as "Static" or "DHCPv4"

  • IP string[]:  In the “Static” network configuration, this defines the target IPv4 address (in CIDR notation) to apply by the current network interface.

  • Gateway

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  •  string:

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  •  The IPv4 address of the player. "Null" means that a default route is absent.

  • DNS string[]:

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  •  The DNS address(es) of the device

  • RateLimitDuringInitialDownloads

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  •  Nullable<uint>: The data rate limitation during initial downloads. When set to “Null” the rate is unlimited.

  • RateLimitInsideContentDownloadWindow Nullable<uint>:

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  •  The data rate limitation during content downloads. When set to “Null” the rate is unlimited. The "Content" start and end timespans in the Player Synchronization Settings Entity (2022/06) define the inside content download window.

  • RateLimitOutsideContentDownloadWindow Nullable<uint>:

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  •  The data rate limitation when content is not being downloaded. When set to “Null” the rate is unlimited.

  • ContentDownloadEnabled

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  • bool:

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  •  Whether content data is allowed to be downloaded using this connection

  • TextFeedsDownloadEnabled bool:

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  •  Whether text feed data is allowed to be downloaded using this connection

  • MediaFeedsDownloadEnabled bool:

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  •  Whether media feed data is allowed to be downloaded using this connection

  • HealthReportingEnabled bool:

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  •  Whether uploading health reporting data is enabled using this connection

  • LogsUploadEnabled bool:

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  •  Whether uploading log updates is enabled using this connection