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Storage status interface entities are structured as follows, depending on the [interface] Internal value:

Entity:

...

The storage status entity is as follows:

Entity:

  • Interface StorageInterface: One of "Internal", "Tmp", "Flash", "SD1", "USB1" enumeration values which represent "/storage/sd2", "/storage/ssd", "/storage/tmp", "/storage/flash", "/storage/sd1", and "/storage/usb1" storage on the player side.

  • System FileSystem: One of { "exFAT", "ext3", "ext4", "FAT12", "FAT16", "FAT32", "HFS", "HFSplus", "NTFS", "Unknown" } enumeration values

...

  • Access AccessModeOne or more { "Read", "Write" } enumeration values

...

  • Stats Dynamic Object

...

  • :  The contents of the response depends on factors such as the OS implementation, plugins, services, etc., but in general this reports the diagnostic storage status information (free size, used size, block size, etc.):

...

    • sizeTotal long

...

[system] Internal:  The OS does not retrieve or report the actual file system for this interface

...

[access] Read:  One or more { "Read", "Write" } enumeration values

[Dynamic Object] Stats:  The contents of the response depends on factors such as the OS implementation, plugins, services, etc., but in general this reports the diagnostic storage status information (free size, used size, block size, etc.):

...

[longsizeTotal

...

    • sizeFree

...

[long] blockSize

...

[interface] Internal:  Corresponds to "/storage/tmp"

    •  long

    • blockSize long