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All player subscription entities are structured as follows:
entity
:
Id
int: The unique identifier for the subscription instanceDevice
DeviceInfo:Id
int: The unique identifier for the deviceSerial
string: The serial number of the device
Type
PlayerSubscriptionType: Whether the network is "Content" or "Control"ActivityPeriod
TimeSpan: The time span during which the subscription has been active. See TimeSpan for more information about this data type.Status
DeviceSubscriptionStatus: Either "Active", "Suspending", or "Suspended"CreationDate
DateTime: The creation date of the subscription.
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See DateTime for more information about this data type.
ActivationDate
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Nullable<DateTime>: The date on which the subscription was activated, if available.
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See DateTime for more information about this data type.
SuspensionDate
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Nullable<DateTime>: The date on which the subscription was suspended, if available.
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See DateTime for more information about this data type.
ExpirationDate
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Nullable<DateTime>: The date on which the subscription will expire, if available.
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See DateTime for more information about this data type.