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BrightSign offers an extensive array of developer tools. These are listed here in alphabetical order.
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The BrightScript Debugger is a tool that facilitates debugging of BrightScript code. It is available through the BrightSign Shell (see below). To turn the BrightScript Debugger on, type script debug on
at the console. More info can be found here.
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BrightSign Console / Shell
The BrightSign Shell, also referred to as the BrightSign Console, is the command line interface that enables interaction with the BrightSign OS through a serial cable or telnet/SSH.
From the BrightSign Shell, the script
command can be used to access the BrightScript Debugger, and the node
command can be used to access Node related functions. The exit
command will exit the BrightSign Console.
Commands for the BrightSign Shell can be found here.
BrightScript Debugger
The BrightScript Debugger is a tool that facilitates debugging of BrightScript code. It is available through the BrightSign Shell (see below). To turn the BrightScript Debugger on, type script debug on
at the console. More info can be found here.
Crash Dumps
If a player encounters a non-deliberate shutdown (aka a crash), “crash dumps” are generated upon reboot. These files contain useful information that BrightSign Support can analyze and use for troubleshootingh. These files can be found in the brightsign-dumps folder located in the root folder of the player’s storage device.
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Identifying and resolving memory leaks <-- currently a draft page
Web Inspector
Web pages can be debugged over the local network using the Web Inspector.
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