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The Synchronize event synchronizes playback with other BrightSign players on the same local network using UDP. This event is useful for synchronizing playback according to user input. If you want frame-accurate video synchronization (e.g. for video walls), we recommend creating a BrightWall presentation instead.
This event triggers when a Synchronize command with the same keyword as the Synchronize event is used on another player on the local network. When the Synchronize Event window opens, enter the keyword that corresponds to the Synchronize command in the Specify synchronization keyword field.
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NoteA separate Synchronize event and command must be defined for each transition you want synchronized. |
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