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Commands for the BrightSign Shell can be found here.
CLI that enables interaction with BrightSign OS, either through serial, telnet/ssh, - same thing as console. Console is more generic term like CLI. from the BS shell, use the script command to access bs debugger. or from bs shell, use node command to access node stuff.
Console Access
Instructions on how to access the console via a serial connection can be found here. ← Link TBD. Currently creating a public page that will combine /wiki/spaces/IKB/pages/5866586 and Ben's page.
Crash Dumps
When a player encounters a non-deliberate shutdown (aka a crash), “crash dumps” are generated upon reboot. These files contain useful information that BrightSign Support can analyze and use to help troubleshoot. These files can be found in the brightsign-dumps folder located in the root folder of the player’s storage device.
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Identifying and resolving memory leaks (<-- this is currently a draft page)
Web Inspector
Web pages can be debugged over the local network using the Web Inspector.
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Refer to this article on obtaining player logs and this one for interpreting player logs. Logs can easily be accessed via the RDWS as described here.
Node Combine?
Node Inspector/Debugger
Info about the Node Inspector can be found here.
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Information about the Node prompt can be found here.
PCAP (Packet Captures)
Ticket created.
Registry
The registry object allows you to read from and write to the player registry (the player’s persistent memory). More info about the registry can be found here.
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Brightsign players have serial ports for diagnostic purposes as well as to provide interactive capabilities. More info about serial ports can be found here.
Smart Reports on SD Card
Needs ticket.
System Logs
System logs (sometimes referred to as player logs) from the player are available. System logs can be gathered via a syslog server, telnet or SSH, or an RS-232 serial cable. More info can be found here.
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Telnet and SSH can be used to communicate with BrightSign players. More info can be found here.
Video Wall Debugging
Matt, Katie Kennedy. Stephanie working on syncing video walls. Ticket created. Page shall include info about PTP (Precision Time Protocol).
VSCode Extension
The popular BrightScript Language extension for VSCode facilitates coding in BrightScript and is used by thousands of developers around the world. Note that Brightsign’s BrightScript is a fork of Roku’s BrightScript. The forks have diverged and while they are similar, they are technically not the same. Nevertheless, developers may find value in this extension.
Ben to send link.
Next, we provide a recommended developer setup to help maximize efficiency in developing for the BrightSign platform.
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