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Configuring a player is the process in which a Setup is applied to the player. The Setup applies various settings to the player (network settings, logging, etc.) and includes a Player App which provides instructions for what the player should do upon startup.

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Player Provisioning

As has been coveredmentioned, provisioning refers to using BSN.cloud to configure a player, and given that BSN.cloud (either the Control Cloud or Content Cloud tiers) is used the vast majority of time to configure players, the term provision is often used when referring to player configuration.

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  • Standalone player configurations where the Setup is manually copied to a storage device and then the storage device is connected to a player.

  • Uncommon situations where a partner chooses to configure players without using BSN.cloud.

With BSN.cloud, provisioning a new player can be nearly automatic - if things are properly set up beforehand, new players can be automatically provisioned just by plugging them in! For customers who can’t or don’t want to connect to the internet, offline provisioning options are also available.

Setup

Setups can be created in BrightAuthor:connected or the aforementioned free and unbranded Control Cloud at control.bsn.cloud. Setups can be saved to a library, modified, and applied to other players.

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