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Info

Given that BSN.cloud is the primary method of configuring players, the term provision is very often used to refer to the process of configuring a player.

Setup

A Player Setup establishes various player settings and may include the following:

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Network settings (wired, wireless, username/password, etc.)

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Player name and description (more descriptive info for the player beyond its unique serial number)

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Time zone (especially relevant for geographically dispersed players)

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settings for the player that include things like network settings, player identification (name and description), logging, and more. One of the most important player settings is the Publishing Mode which defines the method of content delivery to the player

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Diagnostic Web Server or DWS (provides access to a wealth of diagnostic info about the player)

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Logging (enables the capture of various types of logs)

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Debugging (enables debugging tools)

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. Various Publishing Mode options exist and more info can be found here.

Setups can be created in BrightAuthor:connected or the aforementioned free and unbranded Control Cloud at control.bsn.cloud. Setups can be saved to a library, modified, and applied to other players.

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