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Setups can be created in BrightAuthor:connected or the aforementioned free and unbranded Control Cloud at control.bsn.cloud (more detail about this on the next page). In both cases, Setups can be saved to a library for future use.

Once created, Setups can be applied to a player or group of players using either BrightAuthor:connected or control.bsn.cloud. Alternatively, the information contained in a Setup can be directly incorporated into the Player App (described below) and manually copied to the player’s storage device.

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